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<title>Overview</title>
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<meta name="Order" content="Features, License, Donate, Contacts, Naming Conventions, Changes">
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<p class="Body">Graphics32 is a set of functions, classes, components and controls 
  designed for high-performance graphics programming.</p>
<p class="Body">Being highly specialized for 32-bit pixel format, it provides 
  fast operations with pixels and graphic primitives and in most cases Graphics32 
  considerably outperforms standard <span class="API">TBitmap</span>/<span class="API">TCanvas</span> 
  classes.</p>
<p class="Body">The library comes with a full source code, documentation and examples. 
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<p class="Body">The following topics are covered in this overview:</p>
<ul>
  <li><a href="Features.htm" class="Bold">Features</a>;</li>
  <li><a href="License.htm" class="Bold">License</a>;</li>
  <li><a href="Donate.htm" class="Bold">Donate</a>;</li>
  <li><a href="Contacts.htm" class="Bold">Contacts</a>;</li>
  <li><a href="Naming%20Conventions.htm" class="Bold">Naming Convention</a>;</li>
  <li><a href="SSE2%20Optimizations.htm" class="Bold">SSE2 Optimizations</a>;</li>
  <li><a href="Changes.htm" class="Bold">Changes</a>.</li>
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